It’s been awhile since I’ve worked on Danmakufu being busy and all with a lot of other things. But after about 4 or 5 days of work, I have created another stage. You can download it in the Danmakufu Scripts page found on the right side-bar.
In this stage I have integrated two new things I’ve learned from exploring the wiki.
1. Creating bullets which stop and change their trajectories
2. Conditional pass function based on whether you continued or not
Just download it and check it out. The stage isn’t as large as the other one. Also… it might not be as visually appealing since I didn’t feel like spending a lot of time on controlling the enemy sprites.
There you go, thank you and enjoy… ^^
Leave comments if you wish…


